Sakariye Ahmed
Btec level 3 games
design
Unit 78 digital
graphics for computer games
Generating Concept
Art and Creating Digital Graphics for Computer Game Graphics
Own brief
I have to make a 2d platform game that's maze
. the genre is scifi with puzzle and maths parts to it. The artistic
style for the game is cell shading as this is more compatible with 2d games my
aim is to use maximum 5 MB I also have to create a three part story for the
game.The target audience intended for this game is people from the age range of
16 to 25 as these people tend to enjoy scifi related games and or movies they
also enjoy video games and are most likely to have games consoles or spend more
than 1 hour per day playing games. I will want the puzzle part to be something
like a maze and the maths part to be you have to solve an equation to pass on
to the next level. I also am going to make the game with some sort of reward
system with achievements when the player does certain things or gets to a
certain level and I want to make it challenging so the player enjoys it more.
the text in the game also needs to be right as it will affect the overall look.
I am going to make a 2d platform game that has some sort of
maze inside of It. The genre am going to be using is sci fi with aspects of
puzzle and maths to it I want my game to be mentally challenging and to push
the minds of the users that play it. The artistic style I am going to be using
is abstract as I am making the characters and I don’t want them to look like
anything from real life. Some of the other artistic styles aren’t compatible
with 2d games for example cell shading which is used to make 3d characters look
more cartoony which can be used on a 2d character but won’t look good at all.
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